During my early days of playing DotA, I'm not aware of this two things. Before, I just focus on hitting those creeps even without noticing that money is earned when you inflict last hit. Also, I don't kill my own creeps because my focus is more on leveling up. Eventually, as we play over time, finally some of us get aware of this things which we lately know that it is very valuable.
In last hitting, you will farm fast and earn money. In denying own creep, the enemy hero laned with you will gain only 1/4 of the full experience a single creep will produce. With this system, your laned enemy hero will greatly suffer for it will not earn money and experience. As we all know, gaining experience and earning money is the most important things that you must have in playing DotA.
Imagine, excelling in this two things will produce an outstanding outcome. In order to acquire this last hitting and denying capability of a player, I suggest that you must practice doing it. Now, when you are used to do those things, you will be the most difficult player ever to be laned with.
In last hitting, you will farm fast and earn money. In denying own creep, the enemy hero laned with you will gain only 1/4 of the full experience a single creep will produce. With this system, your laned enemy hero will greatly suffer for it will not earn money and experience. As we all know, gaining experience and earning money is the most important things that you must have in playing DotA.
Imagine, excelling in this two things will produce an outstanding outcome. In order to acquire this last hitting and denying capability of a player, I suggest that you must practice doing it. Now, when you are used to do those things, you will be the most difficult player ever to be laned with.