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Tuesday, October 16, 2007

Last Hit and Deny

During my early days of playing DotA, I'm not aware of this two things. Before, I just focus on hitting those creeps even without noticing that money is earned when you inflict last hit. Also, I don't kill my own creeps because my focus is more on leveling up. Eventually, as we play over time, finally some of us get aware of this things which we lately know that it is very valuable.

In last hitting, you will farm fast and earn money. In denying own creep, the enemy hero laned with you will gain only 1/4 of the full experience a single creep will produce. With this system, your laned enemy hero will greatly suffer for it will not earn money and experience. As we all know, gaining experience and earning money is the most important things that you must have in playing DotA.

Imagine, excelling in this two things will produce an outstanding outcome. In order to acquire this last hitting and denying capability of a player, I suggest that you must practice doing it. Now, when you are used to do those things, you will be the most difficult player ever to be laned with.

13 comments:

faithxp said...

cool good observation for that thing.,

Anne_011885 said...

i used to play also this game..
yah,good you observe this one

Don Garcia said...

Dota Player here...Thanks for having a such posting about dota strategies and techniques etc...

dim said...

Good post. Although I already know most on this one, I believe this is a very good information for new dota players.

GAME2P.COM said...

i am noob player here, nice post and i learn some skill :p

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admin said...

Wow great articles on this dota strategies. http://nursing-board-exams.blogspot.com

I have tried this last hit and deny. And makes me win!

Unknown said...

This is the best farming skill ever. Hehe

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Unknown said...

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Christina said...

wow great articles on data strategies
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Anonymous said...

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Unknown said...

Fanboys are annoying. Copying is the highest form of flattery, why is Sony copying Microsoft a bad thing? I mean companies copy each other all the time, which is good, all that matters is who does it better, not first(unless it's a big gap between the two, then first matters sometimes) Woohoo for Playstation fans and Xbox fans, why can't we all be happy? cat mario online